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Study Reinforcement Learning & Deep RL Guide

A comprehensive collection of resources for studying Reinforcement Learning, from foundational concepts to cutting-edge applications in Large Language Models and Program Synthesis.

🚀 New here? Start with GETTING_STARTED.md to find your learning path!


📚 Repository Structure

🆕 Modern RL Research (2022-2025)

Cutting-edge research on RL applied to LLMs, code generation, and program synthesis:

📊 Total: 432 papers automatically collected from arXiv!

📦 Archive - Classic RL Resources

Foundational materials and course notes from 2017:

🤖 Research Automation

  • ArXiv Paper Collector - Automatically fetch and organize latest RL+LLM papers
    • Run python3 scripts/arxiv_paper_collector.py to update
    • Keep your research collection current with monthly runs!

🚀 Quick Start Paths

Path 1: New to RL? Start with Fundamentals

  1. Watch the introductory talks (below)
  2. Read Sutton & Barto's book (below)
  3. Take David Silver's course (below)
  4. Check out the archived CS294 notes

Path 2: Interested in LLMs + RL?

  1. Review basic RL concepts (talks and books below)
  2. Dive into Modern RL Research
  3. Start with RLHF and Alignment
  4. Explore Program Synthesis

🎯 What's New in RL (2024-2025)

The field has seen explosive growth in applying RL to language models:

  • RLHF (Reinforcement Learning from Human Feedback) is now standard for LLM training
  • Code Generation: Models like AlphaCode achieve near-human performance on competitive programming
  • Reasoning Models: OpenAI o1, DeepSeek R1, Claude Sonnet use RL for chain-of-thought reasoning
  • New Methods: DPO and GRPO offer alternatives to traditional PPO-based RLHF
  • Safety Focus: Secure sandboxing and constitutional AI for safe code generation

Talks to check out first:


  • Introduction to Reinforcement Learning by Joelle Pineau, McGill University:

    • Applications of RL.

    • When to use RL?

    • RL vs supervised learning

    • What is MDP? Markov Decision Process

    • Components of an RL agent:

      • states
      • actions (Probabilistic effects)
      • Reward function
      • Initial state distribution
                                      +-----------------+
               +--------------------- |                 |
               |                      |      Agent      |
               |                      |                 | +---------------------+
               |         +----------> |                 |                       |
               |         |            +-----------------+                       |
               |         |                                                      |
         state |         | reward                                               | action
         S(t)  |         | r(t)                                                 | a(t)
               |         |                                                      |
               |         | +                                                    |
               |         | |  r(t+1) +----------------------------+             |
               |         +-----------+                            |             |
               |           |         |                            | <-----------+
               |           |         |      Environment           |
               |           |  S(t+1) |                            |
               +---------------------+                            |
                           |         +----------------------------+
                           +
        
         * Sutton and Barto (1998)
        
        
    • Explanation of the Markov Property:

    • Why Maximizing utility in:

      • Episodic tasks
      • Continuing tasks
        • The discount factor, gamma γ
    • What is the policy & what to do with it?

      • A policy defines the action-selection strategy at every state:
    • Value functions:

      • The value of a policy equations are (two forms of) Bellman’s equation.
      • (This is a dynamic programming algorithm).
      • Iterative Policy Evaluation:
        • Main idea: turn Bellman equations into update rules.
    • Optimal policies and optimal value functions.

      • Finding a good policy: Policy Iteration (Check the talk Below By Peter Abeel)
      • Finding a good policy: Value iteration
        • Asynchronous value iteration:
        • Instead of updating all states on every iteration, focus on important states.
    • Key challenges in RL:

      • Designing the problem domain
        • State representation – Action choice – Cost/reward signal
      • Acquiring data for training – Exploration / exploitation – High cost actions – Time-delayed cost/reward signal
      • Function approximation
      • Validation / confidence measures
    • The RL lingo.

    • In large state spaces: Need approximation:

      • Fitted Q-iteration:
        • Use supervised learning to estimate the Q-function from a batch of training data:
        • Input, Output and Loss.
          • i.e: The Arcade Learning Environment
    • Deep Q-network (DQN) and tips.

  • Deep Reinforcement Learning by Pieter Abbeel, EE & CS, UC Berkeley

Books:


Courses:


  • Reinforcement Learning by David Silver.

    • Lecture 1: Introduction to Reinforcement Learning
    • Lecture 2: Markov Decision Processes
    • Lecture 3: Planning by Dynamic Programming
    • Lecture 4: Model-Free Prediction
    • Lecture 5: Model-Free Control
    • Lecture 6: Value Function Approximation
    • Lecture 7: Policy Gradient Methods
    • Lecture 8: Integrating Learning and Planning
    • Lecture 9: Exploration and Exploitation
    • Lecture 10: Case Study: RL in Classic Games
  • CS 294: Deep Reinforcement Learning, Spring 2017 by John Schulman and Pieter Abbeel.


🔬 Modern RL Resources (2024-2025)

Recent Courses

Key Papers for Modern RL + LLMs

  • AlphaCode (Science 2022) - Competition-level code generation
  • CodeRL (NeurIPS 2022) - RL for program synthesis
  • Direct Preference Optimization (2023) - Alternative to PPO for RLHF
  • "RL for Safe LLM Code Generation" (Berkeley 2025) - Safety in code generation

Communities and Resources


🤝 Contributing

This repository is continually updated with new resources. Feel free to suggest additions or corrections via issues or pull requests.


📄 License

cc

This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.


Last Updated: 2025

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